Publicacións (141) Publicacións de Felix Jesus Garcia Clemente

2024

  1. A Review of An Interpretable Semi-Supervised System for Detecting Cyberattacks Using Anomaly Detection in Industrial Scenarios

    IX Jornadas Nacionales de Investigación En Ciberseguridad

  2. A Review of SUSAN: A Deep Learning based anomaly detection framework for sustainable industry

    IX Jornadas Nacionales de Investigación En Ciberseguridad

  3. A Review of VAASI: Crafting Valid and Abnormal Adversarial Samples for Anomaly Detection Systems in Industrial Scenarios

    IX Jornadas Nacionales de Investigación En Ciberseguridad

  4. Advancing Threat Detection in Fog Computing: A Comprehensive Approach to Real-Time Analysis and Model Generation

    2024 9th International Conference on Fog and Mobile Edge Computing, FMEC 2024

  5. Analyzing Wooclap's Competition Mode with AI Through Classroom Recordings

    Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 19, pp. 220-229

  6. Developing and validating interoperable ontology-driven game-based assessments

    Expert Systems with Applications, Vol. 248

  7. Easy JavaScript Simulation (EJSS) Data Analytics for Singapore

    Journal of Physics: Conference Series

  8. Enhacing Logistics with Computer Vision and Fog Computing-Driven Auto-ID Technologies

    2024 9th International Conference on Fog and Mobile Edge Computing, FMEC 2024

  9. Enriched Feedback of Classroom Dynamics Using AI

    CEUR Workshop Proceedings

  10. Exploring AI Techniques for Generalizable Teaching Practice Identification

    IEEE Access, Vol. 12, pp. 134702-134713

  11. Optimizing multimedia and gameplay data labeling: A web-based tool for Game-Based Assessment

    SoftwareX, Vol. 27

  12. Uso de la IA para proporcionar retroalimentación al docente a través del análisis de las grabaciones de clases

    Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 9, pp. 241-249

  13. Utilizing Explainable AI to Enhance Real-time Student Performance Prediction in Educational Serious Games

    Proceedings of the ACM Symposium on Applied Computing

2023

  1. A Systematic Literature Review of Game-Based Assessment Studies: Trends and Challenges

    IEEE Transactions on Learning Technologies, Vol. 16, Núm. 4, pp. 500-515

  2. A framework to support interoperable Game-based Assessments as a Service (GBAaaS): Design, development, and use cases

    Software - Practice and Experience, Vol. 53, Núm. 11, pp. 2222-2240

  3. AI-driven Teacher Analytics: Informative Insights on Classroom Activities

    2023 IEEE International Conference on Teaching, Assessment and Learning for Engineering, TALE 2023 - Conference Proceedings

  4. An interpretable semi-supervised system for detecting cyberattacks using anomaly detection in industrial scenarios

    IET Information Security, Vol. 17, Núm. 4, pp. 553-566

  5. Computer Vision Based Auto-ID for Optimizing Logistics Operations

    2023 IEEE International Conference on Omni-Layer Intelligent Systems, COINS 2023

  6. Exploring Technology- and Sensor-Driven Trends in Education: A Natural-Language-Processing-Enhanced Bibliometrics Study †

    Sensors, Vol. 23, Núm. 23

  7. SUSAN: A Deep Learning based anomaly detection framework for sustainable industry

    Sustainable Computing: Informatics and Systems, Vol. 37