Felix Jesus
Garcia Clemente
Catedraticos de Universidad
Publicaciones (141) Publicaciones de Felix Jesus Garcia Clemente
2024
-
A Review of An Interpretable Semi-Supervised System for Detecting Cyberattacks Using Anomaly Detection in Industrial Scenarios
IX Jornadas Nacionales de Investigación En Ciberseguridad
-
A Review of SUSAN: A Deep Learning based anomaly detection framework for sustainable industry
IX Jornadas Nacionales de Investigación En Ciberseguridad
-
A Review of VAASI: Crafting Valid and Abnormal Adversarial Samples for Anomaly Detection Systems in Industrial Scenarios
IX Jornadas Nacionales de Investigación En Ciberseguridad
-
Advancing Threat Detection in Fog Computing: A Comprehensive Approach to Real-Time Analysis and Model Generation
2024 9th International Conference on Fog and Mobile Edge Computing, FMEC 2024
-
Analyzing Wooclap's Competition Mode with AI Through Classroom Recordings
Revista Iberoamericana de Tecnologias del Aprendizaje, Vol. 19, pp. 220-229
-
Developing and validating interoperable ontology-driven game-based assessments
Expert Systems with Applications, Vol. 248
-
Easy JavaScript Simulation (EJSS) Data Analytics for Singapore
Journal of Physics: Conference Series
-
Enhacing Logistics with Computer Vision and Fog Computing-Driven Auto-ID Technologies
2024 9th International Conference on Fog and Mobile Edge Computing, FMEC 2024
-
Enriched Feedback of Classroom Dynamics Using AI
CEUR Workshop Proceedings
-
Exploring AI Techniques for Generalizable Teaching Practice Identification
IEEE Access, Vol. 12, pp. 134702-134713
-
Optimizing multimedia and gameplay data labeling: A web-based tool for Game-Based Assessment
SoftwareX, Vol. 27
-
Uso de la IA para proporcionar retroalimentación al docente a través del análisis de las grabaciones de clases
Actas de las Jornadas sobre la Enseñanza Universitaria de la Informática (JENUI), Núm. 9, pp. 241-249
-
Utilizing Explainable AI to Enhance Real-time Student Performance Prediction in Educational Serious Games
Proceedings of the ACM Symposium on Applied Computing
2023
-
A Systematic Literature Review of Game-Based Assessment Studies: Trends and Challenges
IEEE Transactions on Learning Technologies, Vol. 16, Núm. 4, pp. 500-515
-
A framework to support interoperable Game-based Assessments as a Service (GBAaaS): Design, development, and use cases
Software - Practice and Experience, Vol. 53, Núm. 11, pp. 2222-2240
-
AI-driven Teacher Analytics: Informative Insights on Classroom Activities
2023 IEEE International Conference on Teaching, Assessment and Learning for Engineering, TALE 2023 - Conference Proceedings
-
An interpretable semi-supervised system for detecting cyberattacks using anomaly detection in industrial scenarios
IET Information Security, Vol. 17, Núm. 4, pp. 553-566
-
Computer Vision Based Auto-ID for Optimizing Logistics Operations
2023 IEEE International Conference on Omni-Layer Intelligent Systems, COINS 2023
-
Exploring Technology- and Sensor-Driven Trends in Education: A Natural-Language-Processing-Enhanced Bibliometrics Study †
Sensors, Vol. 23, Núm. 23
-
SUSAN: A Deep Learning based anomaly detection framework for sustainable industry
Sustainable Computing: Informatics and Systems, Vol. 37