Erratum: Evaluation of a gamification and flipped-classroom program used in teacher training: Perception of learning and outcome (PLoS ONE (2020) 15: 7 ( e0236083) DOI: 10.1371/journal.pone.0236083)
ISSN: 1932-6203
Año de publicación: 2020
Volumen: 15
Número: 10 October
Tipo: Errata