Roger Espasa Sans-rekin lankidetzan egindako argitalpenak (4)

2006

  1. ATTILA: A cycle-level execution-driven simulator for modern GPU architectures

    ISPASS 2006: IEEE International Symposium on Performance Analysis of Systems and Software, 2006

  2. Workload characterization of 3D games

    Proceedings of the 2006 IEEE International Symposium on Workload Characterization, IISWC - 2006

2005

  1. A single (unified) shader GPU microarchitecture for embedded systems

    Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)

  2. Shader performance analysis on a modern GPU architecture

    Proceedings of the Annual International Symposium on Microarchitecture, MICRO