How to make classrooms creative and open spaces: ARIS games, digital artifacts and storytelling

  1. Adam, Fred
  2. O'Brian, Mauricio
  3. Mazzeo, Arianna
  4. Perales, Verónica
Revista:
Jornadas sobre Innovación Docente en Arquitectura : JIDA: Jornades sobre Innovació Docent en Arquitectura: JIDA

ISSN: 2462-571X 2564-8497

Año de publicación: 2013

Número: 1

Páginas: 6-17

Tipo: Artículo

DOI: 10.5821/JIDA.2013.5014 DIALNET GOOGLE SCHOLAR lock_openAcceso abierto editor

Otras publicaciones en: Jornadas sobre Innovación Docente en Arquitectura : JIDA: Jornades sobre Innovació Docent en Arquitectura: JIDA

Resumen

As part of long-term research into interviewing users and visualizing digital artifacts, we have created a parallel archives of projects in our classroom. Ethnography helps us to discover the temporal trends of interactions with students and with the virtual environment. The outcomes expected motived us to repurpouse stories we co-create with students in a new form, retelling motivations, design, narratives, into a gaming scenario where the use of experiences become more digital and less tangible but always snapshots of their social existence.