Visor de Realidad Aumentada en Museos (RAM) paraExposiciones Situadas en Entornos Cerrados

  1. Mariano Flores Gutierrez 1
  2. Tomás Rufete Martínez 2
  3. José Macanás Vidal 2
  4. Juan Martínez García 3
  5. Carlos María López Martínez 4
  6. Francisco Ramos Martínez 4
  1. 1 Universidad de Murcia
    info

    Universidad de Murcia

    Murcia, España

    ROR https://ror.org/03p3aeb86

  2. 2 Neotecno Desarrollos SL. Parque Científico Universidad Murcia. España
  3. 3 INREVI, Innovación en Realidad Virtual, Murcia. España
  4. 4 Arqueología y Diseño Web SL, Murcia. España
Book:
Arqueológica 2.0, 2010: [recurso electrónico]
  1. Grande León, Alfredo (coord.)
  2. López-Menchero Bendicho, Víctor Manuel (coord.)
  3. Hernández-Barahona, Ángeles (coord.)

Publisher: Sociedad Española de Arqueología Virtual

ISBN: 978-84-694-4361-3

Year of publication: 2011

Pages: 221-225

Congress: Arqueológica 2.0: Congreso Internacional de Arqueología e Informática Gráfica, Patrimonio e Innovación (2. 2010. La Rinconada, Sevilla)

Type: Conference paper

Abstract

Augmented reality has been increasingly used for the last 10 years. Real and virtual world combination supported by this technology has made augmented realitybecome an essential element for computer generated data integration in real-world. Museum augmented Reality Viewfinder is an interactive system that allowsvisitors to overlay computer generate contents onto sites and archaeological exhibitions in real time. As the person move the camera around, the position andorientation of the camera perspective is tracked, allowing the overlaid material to remain tied to the physical world. This paper describes concept, architecture andtechnology inside the Museum augmented Reality Viewfinder, image processing, rendering and PTZ control techniques are also detailed.